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Aardvark in a browser
posted on 19:14 02/16/2011 by planetidiot.com
It's about as done as it's gonna get, due to a certain new job and a certain non-compete agreement that a certain fellow has now that he is a game developer :)

Oh, right, so here's the link: http://planetidiot.com/web-games/aardvark/

Be sure to sign up for a user account! You can submit high scores and make your own levels if you are logged in! You can even rate other user levels! The form is in the upper left corner of the page. Sorry the page is ugly as hell, I haven't had time to make it pretty as I've been working frantically to get the game done. Enjoy!



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Aardvark in html 5 coming soonish!
posted on 22:49 11/26/2010 by planetidiot.com
What's this? Aardvark is being developed for the web browser? It isn't done yet but you can check it out as it progresses! Works best in the latest Chrome or Firefox. Maybe Opera or Safari, possibly ie9 but nothing earlier.

As always, the Xbox 360 version is here: http://planetidiot.com/games/xbox-live-arcade/aardvark/


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More Great Bumblicity Reviews
posted on 12:06 07/15/2010 by planetidiot.com
Two more great reviews for my new Xbox 360 game, Bumblicity courtesy of Gamergeddon and XBLIG! Get the free demo on the Xbox Live Marketplace.
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It Ain't Business
posted on 09:23 07/03/2010 by planetidiot.com
There's a lot of crap on the Indie Game channel of XBLA. Don't get me wrong there's a lot of good stuff too, but it's hard to find any of it because there's so much garbage. Let me state for the record I don't write games for money. I think once you stop doing something because you love it and start doing it for the money you've lost your way, and you are going to sabotage your efforts. I know there's commercial games that are awesome so that sounds incorrect, but I'm speaking of indie developers here. Big companies have entire teams dedicated to every facet of the game to (try to) make it good and to make money. But money is the end goal with them and they'll sacrifice anything and everything for it. But you know that. Indie developers (and specifically garage developers) are in a different situation.

With a one man team, or even a small team, developing games as a hobby doesn't afford you a lot of time. So your options are pour all your effort into something big, or try to put out a larger number of smaller projects. Nothing is wrong with either approach, and I'd argue putting out a few small projects is a great way to refine your code and get to know the publishing system you're dealing with. However just the fact that you can crank out a project quickly doesn't mean you should. At the heart of it is the question: Why are you doing it?

If your answer is that you hope to make a lot of money, please do us all a favor and stop. If you have a passion for creating games that you would play if someone else made them (and the money is a nice bonus) then you're doing this for the right reasons and the games you produce are going to be excellent. As soon as you start creating games based on what you think will sell you've gone over to the dark side. For big soulless corporations it's par for the course, but for a lone human being it's just a sad waste.
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Bumblicity: GayGamer.net Gives Me Another Yay!
posted on 19:35 06/25/2010 by planetidiot.com
"The primary mode in Bumblicity is competitive, either against the CPU or a friend, though there is also an endless single-player mode for those of us that like to feed our word addiction alone. I can highly recommend Bumblicity, as it's like Scrabble and Tetris rolled into one fabulous game."

Read the full review here!
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Bumblicity!
posted on 10:01 06/14/2010 by planetidiot.com
My newest Xbox Live game, Bumblicity, is finally available! Check it out!
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3DTV is Butt Ass Expensive
posted on 08:27 06/10/2010 by planetidiot.com

Sony has released the update for PS3s to start doing 3D for games, and the first Sony 3DTVs are available for pre-sale. The price for a 60" with built-in 3D? $5,000. That's right, five thousand fucking dollars.

I understand there's a premium for new tech but what the living shit. A non-3D 60" Sony set can be bought for under two grand. What is the $3,000 difference for? A higher refresh rate and an IR sync thingy? A couple pairs of glasses? I don't think so.

Oh, it must be the "because we think we can" fee. See you can get a transmitter for $50, and 2 pairs of glasses for $300(!!!) and pre-order a slightly smaller 55" set for $3,400, totaling $3,700 before tax. The difference is 5 inches and $1,300.

Even so that's about four grand. And I don't even want to think about the inevitable day someone sits on a $150 pair of 3D glasses that got left on the chair. As excited as I am about 3DTV, I'm going to have to wait until prices come down. I can only imagine most people will be waiting even longer.


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a great and terrible secret
posted on 20:11 06/04/2010 by planetidiot.com

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Bumblicity Promo Video
posted on 13:00 05/29/2010 by planetidiot.com
I'm pretty sure the game is finished. I will put it in peer review this weekend!


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Bumblicity Nearing Completion
posted on 10:41 05/24/2010 by planetidiot.com
My new game Bumblicity is just about done. It is in playtest now and if all goes well will be in Peer review in the next few weeks!
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